Game on (18 Sep 2021)

Continuing on from last week.

We deal another row of ten cards. Let’ see what the players have to offer:

Text version:

(five) 3c-2s-As-2s

(four) 7c-6c-5d-6d

(five) 2h-4c

(four) 9c-3d

(four) 9s-2c

(three) Kc-Td

(three) Jd-Js

(three) 7d-6s-5s-7s

(three) 9s-8h

(four) Kh-9c

Cards in stock = 40, Cool Mates = 9, Stooges = 3

White: We can get a turnover in Column 4 or Column 5.

Brown: Turning over Column 9 with “ij,if” is more flexible since it does not commit to building 4-3 or 3-2 off-suit.

Red: Goodie, we get more Spades! We have 7-6-5 in the single column, even though they are out of order. Pity about the duplicated Twos and Nines.

Blue: There is a turnover in column 2: “bg,bg,bi”. We also build in-suit with 6-5 of diamonds.

Purple: But that blocks Column 9. We need to turnover column 9 first – then we can turn over column 2.

Dark Green: Don’t forget Column 1. We can build in-suit with 4-3 of Clubs as well as turnover a card.

Black: There is another hidden option. First shift the Eight of Hearts to column 10, then we can turnover column 2 without blocking column 9.

Dark Blue: Red has good intentions – it is always wise to keep in mind the big picture. Unfortunately, the Spade suit has a long way to go. Now is not the time to focus on building a complete suit. I think it is wise to start by computing minimum guaranteed turnovers. I see at least three turnovers.

Green: I can’t improve on three. Now it’s a matter of working out the correct order of moves.

Yellow: I like Brown’s suggestion of Column 9. Only three more cards and we get an empty column!

Orange: BROWN IS SUS. Of the thirteen ranks, Queen is the only one unseen. Surely it is wiser to play “fg” first to free a King before turning over Column 9. Otherwise, we would lose a turnover if a Q appears.

Pink: DARK GREEN IS ALSO SUS because he wants to expose an Ace. Unlike Texas Holdem, Aces and Kings are not your friends in this game.

As usual, the team drops at least one S-bomb as soon as we reach a non-trivial decision.

  • Which plan do you like the best? Feel free to suggest your own plan if you don’t like any of the above suggestions.
  • You can nominate any of the coloured tokens to execute the plan. You can also nominate yourself – but then you must give a specific move sequence!

2 thoughts on “Game on (18 Sep 2021)

  1. Master Chi-Yuen, I go with Brown “ij,if” to gain access to that nice Club 8 residing under the Spade 9, Col 9.

    I spent a fair amount of time considering “fg” first, but decided against it. At this point in the hand it seems more likely to defeat two J’s than one K. If we get a Q we lose a turnover, but are able to split the J’s which is also important.

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  2. [I see SA has replied already, but I’ll give my naive, uncontaminated views first:]

    I go with the ORANGE plan, though BROWN is very very close. ORANGE is not quite precise itself, so… fg,ij,ig,jg. We want to shift that 8 back onto column g, which is starting to look like a garbage column (along with h). Also, based on previous columns where SA got extra points for suggesting follow-up moves :-), I’ll say more… The next column to uncover is b, with bh,bh,bg. Finally c. ch,dh,ch. We don’t need to move the diamond 3 (dh) to uncover a card, but it leaves column d better situated for a following turnover action.

    Now, evaluating the other colors.
    WHITE is bad because there’s only one 10, it precludes the column i move, and (1) there are fewer cards under i, and (2) it uses up a precious receiving 4 or 3 to get to the 9.
    BROWN is much better than white, and the basis of ORANGE’s final action. It’s close I’ll call it a good move.
    RED is terrible.
    BLUE’s plan has wrong codes, right? It’s bh,bh,bi, not bg,bg,bi. It’s OK for our 2nd turnover, just not our first. I’ll assume that mistake is the GM’s, not BLUE’s.
    PURPLE’s objection to BLUE is correct.
    DARK GREEN: That is not legal, is it? We use up a 3 taking the first 2 and there’s no place to put the 2 of spades because it’s an off-suit A-3.
    So anyone who didn’t point out DARK GREEN’S error is SUS? Guess not. Each speaks once.
    BLACK is fairly bad. Need to do column i first, and they are building up junk unnecessarily in column j.
    DARK BLUE — correct in pointing out how RED is bad (more diplomatically than warranted, perhaps)
    GREEN — correct there are only 3 turnovers, but silent on method
    YELLOW — is approving of Brown, so that makes them as good as brown?
    ORANGE — calls BROWN SUS? This is very close. The count of 0 queens versus one 10 is quite small in orange’s favor. But the orange move does reduce disorder in the game. On the downside it makes column g harder to clear, but with two jacks (same rank) that’s already something of a long shot.

    So, overall evaluation.
    Best: ORANGE, BROWN, PURPLE (because corrects BLUE, implicitly accepting ORANGE/BROWN), YELLOW because accepts BROWN.
    Not too bad, but not optimal: BLACK
    Bad: WHITE, BLUE
    Terrible: RED
    Illegal: DARK GREEN, PINK, doesn’t see illegality

    Correct objections: DARK BLUE, but to the worst legal plan? But what does it say about DARK BLUE’s own abilities?

    Consistent with best but vague: GREEN

    So if the criterion was “in favor of clearly inferior plan”, these are sus:
    BLACK,WHITE,BLUE,RED,DARK GREEN,PINK

    ———————–
    Now, going back to PREVIOUS week, with the criterion “suggested non-optimal move”,

    Then bad are RED, DARK BLUE, PINK, DARK GREEN, GREEN

    Good are: WHITE, YELLOW, PURPLE, ORANGE

    I suppose it will soon be time for a spreadsheet…

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