Recently I came across the term “quiet quitting” when googling/facebooking on my mobile phone. Wikipedia defines it as doing exactly what the job requires, not more or less. It is also known as “work to rule”. QQ is related to the concept of lying flat or Tang ping, not to be confused with planking.
If you’re unfamiliar with quiet quitting, your first thought could be “rot13(jul gur shpx) is it called quiet quitting?!?!?”. That was my first thought as well. I was even on the verge of asking this question on Facebook, but my gut told me not to bother since several others must have done the same by now.
After searching various sources, I concluded quiet quitting was a term invented by some rot13(ceb-ohfvarff nffubyr) trying to push a narrative that employees are lazier and more entitled than what they really are. Although to be fair, “work to rule” does have a whiff of rot13(junggurshpxrel) as well.
Quiet Quitting and Spider Solitaire
For our purposes, the important question is “what does quiet quitting look like in Spider Solitaire?” We have already seen the results of quiet quitting when you’re proof-reading your Ph. D. prior to submission, but that was a “one-off digression within a digression” for lack of better phrase.
I would define QQ as playing on auto-pilot. This could manifest itself in various ways:
- If you find a good move (or plan) don’t bother looking for a better one
- Don’t bother looking for a chance to remove a complete suit.
- Consulting a random number generator when faced with a difficult decision
A general theme is QQ tends to affect decision-making skills, rather than knowledge of the fundamentals. For instance, if you have some experience in the Royal Game you probably know that with two empty columns a run of four cards like 8-7-6-5 can be shifted onto a Nine, even if they were all different suits – and this is not something you are likely to forget, even if you were in quiet quitting mode.
I believe the average player is more likely to quiet quit if a game is going extremely well or extremely badly (since small errors are less likely to result in the loss of a game that should be won). Yes, there are other “human factors” such as tiredness, or something else bothering the player that is not Spider Solitaire related. Of course, that raises the question of why a player chose to play the game in the first place. Then again, somebody could be “born to quiet quit” and never reach their full potential despite playing for an extended period of time. I know of one such Scrabble player at work who is very low-rated despite playing the game for umpteen thousand umpteen hundred and umpty ump years. She was probably there for the “social aspect” of the game, rather than the love of problem-solving or the thrill of finding a power-play with lousy-looking tiles.
QQ in a nutshell
In a nutshell, if I were pressed to come up with a reasonable definition of QQ in the context of SS, then QQ means playing without thinking. Regardless of your playing strength, this should imply a lesser win rate than expected. How much of a loss would be anybody’s guess, and I don’t see anyone writing their Ph. D. on this topic any time soon.
I do not see myself playing Spider Solitaire unless I put in my absolute best effort. That’s just my nature. I need a compelling reason to not go above and beyond. If I am tired or bothered by something unrelated to the Royal Game, I wouldn’t be playing in the first place.
Okay I agree that QQ is a garbage term and I only used it here in order to “score” a third digression before Steve’s game draws to a close. It really should be something as bland as “playing on autopilot” but then there would be no reason for me to blog about it in the first place 😉
What are your thoughts on quiet quitting (with or without a Spider Solitaire context)?