Link to Round 0 is here
Link to Round 1 is here
Not much in the way of tricky decision making. Unless we get a really good round with many turnovers it’s virtually impossible to suggest an egregiously bad line of play without arousing a disproportionate amount of suspicion.
That being said, when no more turnovers were available, Red tried to rot13(shpx) things up by increasing the number of in-suit builds at the expense of “junk-piling” a column with a Queen. Even though Queens were cheap because supply exceeded demand, I believe it is a definite error in the long run.
I’ve played enough games to know that the supply-demand relationship can change drastically. This phenomenon occurs because the rules of the game demand 10 cards to be dealt simultaneously instead of sequentially. This problem is exacerbated when you’re forced to deal two rounds in quick succession. Before we know it there are too many Jacks and Kings in play and the once-hated Queens suddenly become our only hope of salvation. All this trouble just for the sake of one measly extra in-suit build!
Needless to say, IM Bartacus and IM Bug weren’t falling for Red’s shenanigans this early in the piece 😊
A fairly good result with three columns containing no face-down cards – thus we have fair chances of getting back at least one empty column on the next deal. We have 10 out of 13 cards in the Diamond suit, but the cards are scattered in various columns and it’s odds-against the Jack, Five and Three appearing soon – therefore now is not the time to think about the Diamond suit, unless we somehow manage to satisfy the proverbial “all other things being equal”.
Decision 19 stands out as a particularly interesting moment when all three Kolourful Kibitzers suggested a different line of play.
Red suggested “hb, he, hf, hg, fh, eh, ef” which I didn’t like because burning the 4 of Hearts costs some flexibility if we need to work on column 9 – not to mention column 2 becomes harder to work on. If we did burn the 4 of Hearts we could at least try to get “compensation” by lining up the 7-6-5 of Spades (as per Blue’s suggestion) and turning over Column 1. Admittedly, but the difference is small and hard for even a GM to argue convincingly. All things considered, the three blobs were well behaved that round.